<Spell Name="Symbol of Pain">
  <school>necromancy</school>
  <subschool>
  </subschool>
  <descriptor>evil, pain</descriptor>
  <spell_level>cleric oracle 5, sorcerer wizard 5, witch 5</spell_level>
  <casting_time>10 minutes</casting_time>
  <components>V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 1,000 gp)</components>
  <costly_components>1</costly_components>
  <range>0 ft. see text</range>
  <area>
  </area>
  <effect>one symbol</effect>
  <targets>
  </targets>
  <duration>see text</duration>
  <dismissible>0</dismissible>
  <shapeable>0</shapeable>
  <saving_throw>Fortitude negates</saving_throw>
  <spell_resistence>yes</spell_resistence>
  <description>This spell functions like symbol of death, except that each creature within the radius of a symbol of pain instead suffers wracking pains that impose a -4 penalty on attack rolls, skill checks, and ability checks. These effects last for 1 hour after the creature moves farther than 60 feet from the symbol. Unlike symbol of death, symbol of pain has no hit point limit once triggered, a symbol of pain simply remains active for 10 minutes per caster level. Note  Magic traps such as symbol of pain are hard to detect and disable. A rogue (only) can use the Perception skill to find a symbol of pain and Disable Device to thwart it. The DC in each case is 25 + spell level, or 30 for symbol of pain.</description>
  <source>PFRPG Core</source>
  <full_text> &lt;link rel=  stylesheet  href=  PF.css  &gt;&lt;div class=  heading  &gt;&lt;p class=  alignleft  &gt;Symbol of Pain&lt; p&gt;&lt;div style=  clear  both  &gt;&lt; div&gt;&lt; div&gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;School &lt; b&gt;necromancy [evil, pain] &lt;b&gt;Level &lt; b&gt;cleric oracle 5, sorcerer wizard 5, witch 5&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;CASTING&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Casting Time &lt; b&gt;10 minutes&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Components &lt; b&gt;V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 1,000 gp)&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;EFFECT&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Range &lt; b&gt;0 ft. see text&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Effect &lt; b&gt;one symbol&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Duration &lt; b&gt;see text&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Saving Throw &lt; b&gt;Fortitude negates &lt;b&gt;Spell Resistance &lt; b&gt;yes&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;DESCRIPTION&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h4&gt;&lt;p&gt;This spell functions like &lt;i&gt;&lt;i&gt;symbol of&lt; i&gt; death&lt; i&gt;, except that each creature within the radius of a &lt;i&gt;&lt;i&gt;symbol of&lt; i&gt; &lt;i&gt;pain&lt; i&gt;&lt; i&gt; instead suffers wracking &lt;i&gt;pain&lt; i&gt;s that impose a -4 penalty on attack rolls, skill checks, and ability checks. These effects last for 1 hour after the creature moves farther than 60 feet from the symbol.&lt; p&gt;&lt;p&gt;Unlike &lt;i&gt;&lt;i&gt;symbol of&lt; i&gt; death&lt; i&gt;, &lt;i&gt;&lt;i&gt;symbol of&lt; i&gt; &lt;i&gt;pain&lt; i&gt;&lt; i&gt; has no hit point limit once triggered, a &lt;i&gt;&lt;i&gt;symbol of&lt; i&gt; &lt;i&gt;pain&lt; i&gt;&lt; i&gt; simply remains active for 10 minutes per caster level.&lt; p&gt;&lt;p&gt;&lt;i&gt;Note &lt; i&gt; Magic traps such as &lt;i&gt;&lt;i&gt;symbol of&lt; i&gt; &lt;i&gt;pain&lt; i&gt;&lt; i&gt; are hard to detect and disable. A rogue (only) can use the Perception skill to find a &lt;i&gt;&lt;i&gt;symbol of&lt; i&gt; &lt;i&gt;pain&lt; i&gt;&lt; i&gt; and Disable Device to thwart it. The DC in each case is 25 + spell level, or 30 for &lt;i&gt;&lt;i&gt;symbol of&lt; i&gt; &lt;i&gt;pain&lt; i&gt;&lt; i&gt;.&lt; p&gt;&lt; h4&gt;&lt; div&gt; </full_text>
  <verbal>1</verbal>
  <somatic>1</somatic>
  <material>1</material>
  <focus>0</focus>
  <divine_focus>0</divine_focus>
  <sor>5</sor>
  <wiz>5</wiz>
  <cleric>5</cleric>
  <druid>NULL</druid>
  <ranger>NULL</ranger>
  <bard>NULL</bard>
  <paladin>NULL</paladin>
  <alchemist>NULL</alchemist>
  <summoner>NULL</summoner>
  <witch>5</witch>
  <inquisitor>NULL</inquisitor>
  <oracle>5</oracle>
  <antipaladin>NULL</antipaladin>
  <magus>NULL</magus>
  <adept>NULL</adept>
  <deity>
  </deity>
  <SLA_Level>5</SLA_Level>
  <domain>
  </domain>
  <short_description>Triggered rune wracks nearby creatures with pain.</short_description>
  <acid>0</acid>
  <air>0</air>
  <chaotic>0</chaotic>
  <cold>0</cold>
  <curse>0</curse>
  <darkness>0</darkness>
  <death>0</death>
  <disease>0</disease>
  <earth>0</earth>
  <electricity>0</electricity>
  <emotion>0</emotion>
  <evil>1</evil>
  <fear>0</fear>
  <fire>0</fire>
  <force>0</force>
  <good>0</good>
  <language_dependent>0</language_dependent>
  <lawful>0</lawful>
  <light>0</light>
  <mind_affecting>0</mind_affecting>
  <pain>1</pain>
  <poison>0</poison>
  <shadow>0</shadow>
  <sonic>0</sonic>
  <water>0</water>
  <linktext> http   www.d20pfsrd.com magic all-spells s symbol-of-pain  Symbol of Pain </linktext>
  <id>553</id>
  <material_costs>1000</material_costs>
  <bloodline>
  </bloodline>
  <patron>Vengeance</patron>
  <mythic_text>
  </mythic_text>
  <augmented>
  </augmented>
  <mythic>0</mythic>
</Spell>